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Tvtropes rise of the tomb raider
Tvtropes rise of the tomb raider






The franchise has a complicated relationship with representation. This allows some elements of diachronic study (changes across time) and this will be important in establishing the way cultural factors have shaped the presentation of the character in this game. She has a wide ranging fan base (from fan-boys to feminists, LGBT negotiated readers and beyond. I think that one of the reasons that this is an interesting product to look at is the way that, within one of the newest media forms (often looked down upon as the most ephemeral, and therefore the least worthy of academic study – which should be something rings alarm bells for any self respecting Media Studies student – it is the stuff that makes the subject important) we have a character who has been presented, and re-presented, for over 20 years. Here are some really, really useful links to get you started with this close-study product. This final piece is based on a task and a set of notes and is not an exemplar answer. I can however see that this product’s inclusion does allow some diachronic study of probably the most important video game character ever but the analysis is rooted in gender issues in 2007 (to put it into perspective this is only two years after the invention of YouTube, pre-Twitter, pre-financial crash). The new Tomb Raider games have a very different set of gender representations to this product. This tension is most clearly evident in the selection of a game which is a decade old. There is quite a tension in the new course between the requirements to have a core set of primary media texts (that can be selected/monitored and standardised) and the business of Media Studies (that is the analysis of current, popular and ephemeral material). This is the first look my students have had at one of the new AQA Media Studies A level’s Close-Study Products. Tomb Raider Anniversary, Metroid: Prime 2 Echoes and Sims Freeplay. Playing the Game: Writing about Game Content: AQA Media A Level. I have now written a set of notes to help you write about gameplay in all three CSPs. As a result looking at the design choices for the 1996 game is really important but you MUST make it clear you are writing about the 2007 game! The original designer was Toby Guard (who was the writer for Anniversary). The game itself is a re-working of the original, 1996, game Tomb Raider (made by Core Design and published by Eidos).

#Tvtropes rise of the tomb raider software#

The CSP is the 2007 game Tomb Raider Anniversary (made by Crystal Dynamics and Buzz Monkey Software and published by Eidos).






Tvtropes rise of the tomb raider